OpenGL SC

OpenGL SC
OpenGL SC logo
Developer(s)Khronos Group
Stable release
2.0.1[1] / July 24, 2019; 4 years ago (2019-07-24)
Written inC
Operating systemCross-platform
PlatformCross-platform
TypeAPI
LicenseVarious
Websitewww.khronos.org/openglsc/

OpenGL for Safety Critical applications (OpenGL SC) is a subset of the OpenGL 3D graphics application programming interface (API) designed to meet the needs of the Safety Critical market for avionics, industrial, military, medical and automotive applications including FAA DO-178C/ED-12C Level A certification. OpenGL SC is managed by the not-for-profit technology consortium, the Khronos Group, Inc.

OpenGL SC 2.0 is based on OpenGL ES 2.0, adding GLSL shader programmability to OpenGL SC 1.0.[2]

OpenGL SC 1.0 is based on, and roughly equivalent to, OpenGL 1.3. Equivalence is not strictly maintained, and features not in the original API specification were added, such as display lists.[3]

References

  1. ^ Khronos OpenGL SC API Registry
  2. ^ OpenGL SC 2.0.1 Specification
  3. ^ OpenGL SC 1.0.1 Specification

External links

  • Official website Edit this at Wikidata
  • OpenGL SC Registry
  • Public bug tracking
  • OpenGL SC Conformant products
  • Public forums
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Khronos Group Standards
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